MK2k - Dev and 'tings
http://mk2k.net/serendipity/
enhttp://mk2k.net/serendipity/templates/bulletproof/img/s9y_banner_small.pngRSS: MK2k - Dev and 'tings -
http://mk2k.net/serendipity/
10021QuickPy - A little Python Development and Test Tool 1.1
http://mk2k.net/serendipity/index.php?/archives/32-QuickPy-A-little-Python-Development-and-Test-Tool-1.1.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Author    MK2k / www.mk2k.net<br />Name       QuickPy<br />Version    1.1<br />Platform   win32 / .Net 4.0<br />Dev-Details Developed in VB.Net using IronPython and FastColoredTextBox</font></font></font></font></font></font></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>QuickPy is a little python development and test tool. It aims at easy and quick development of python code.</p><p>You need to have .Net Framework 4.0 installed, get it via the following link: <a href="http://tinyurl.com/netfx40">http://tinyurl.com/netfx40</a></p><p>Features so far:</p><ul><li>Quickly run your code by pressing <CTRL> + ENTER or F5</li><li>More or less accurate syntax highlighting</li><li>Configure global import paths</li><li>Allows cancellation of the code execution</li></ul><b>Screenshot</b><p><img border="1" vspace="0" hspace="0" src="images/quickpy10_01.png " /><br /><i>Screen 1: QuickPy development environment</i></p><b>Download</b><p><a href="http://www.mk2k.net/releases/pc/apps/quickpy_1.1_win32-mk2k.zip">via mk2k.net</a></p><br />
<br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)
Apps, 2012-03-13T21:13:23Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=320http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=32Minicraft Multiplayer Mod + Trainer
http://mk2k.net/serendipity/index.php?/archives/31-Minicraft-Multiplayer-Mod-+-Trainer.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Authors    Original release by Notch / notch.net, Mod by MK2k / www.mk2k.net<br />Name       Minicraft Multiplayer Mod + Trainer<br />Version    1.1<br />Platform   Java<br />Dev-Details Developed using eclipse</font></font></font></font></font></font></p></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>Minicraft is an entry to the 22nd Ludum Dare competition and has been created in 48 hours by Markus "Notch" Persson. The goal of the game is to kill the only other sentient being in the world, making sure you'll be alone forever.</p><p>Modifications done by the Mod:</p><ul><li>Larger screen</li><li>Adds a second player</li><li>Slightly different keyboard layout (RFDG+A,S; 5213+0,4) to be playable at one keyboard</li><li>Trainer (infinite health and infinite stamina<b></b>, press T at the main menu to turn it on/off)</li></ul>You can use a joystick to keyboard software, <a href="http://www.emulation-evolved.net/?q=node/19">for example J2K</a>, in order to play this game with gamepads.<br /><br /><p><b>Screenshots</b></p><p><img vspace="0" hspace="0" border="1" src="images/minicraftmultimod11_main.png" /><br /><i>Screen 1: Main menu</i></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="images/minicraftmultimod11_toplevel.png" /><br /><i>Screen 2: First Level</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="images/minicraftmultimod11_underground.png" /><br /><i>Screen 3: Underground Level</i></p><p><b>Downloads and Online Play</b></p><p><a href="http://mk2k.net/releases/java/minicraft_multiplayer.html">Play Minicraft Multiplayer Mod + Trainer Online</a></p><p><a href="http://mk2k.net/releases/java/minicraft_multiplayer_1.1.jar">Download Executable Java Jar File</a></p><p><a href="http://mk2k.net/releases/java/minicraft_multiplayer_1.1_src.zip">Download Source</a><b></b></p><p><a href="http://www.ludumdare.com/compo/ludum-dare-22/?action=preview&uid=398">Original Minicraft by Notch</a></p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)
Games, 2011-12-25T11:15:32Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=3110http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=31Retro Recycle - The Beginning PSP
http://mk2k.net/serendipity/index.php?/archives/30-Retro-Recycle-The-Beginning-PSP.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Author     MK2k / www.mk2k.net<br />Soundtrack Richie_K / Strange Rollers / http://www.hclrecords.co.uk<br />Name       Retro Recycle - The Beginning<br />Version    1.0<br />Platform   PSP (Custom Firmware)<br />Dev-Details Developed using the ps2dev PSPSDK, Phoenix Game Engine (PGE) and Chipmunk Physics 5.3.0</font></font></font></font></font></font></p></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>Retro Recycle - The Beginning is a physics puzzle game for the Playstation Portable console. It has been entered to the PSP-Hacks.com Horror Show Competition 2010.</p><p>Try to shoot rocks at classic game characters and other objects to shred them into pieces by buzz saws. Stupid dialogues included.</p><br /><p><b>Screenshots</b></p><p><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/rrtbpsp101.png" /><br /><i>Screen 1: Animated Splash</i></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/rrtbpsp102.png" /><br /><i>Screen 2: Main Menu</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/rrtbpsp103.png" /><br /><i>Screen 3: In-Game dialogue with your master</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/rrtbpsp104.png" /><br /><i>Screen 4: In-Game hit these characters with rocks to get them shred by buzz saws</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/rrtbpsp106.png" /><br /><i>Screen 5: In-Game another level</i></p><br />
<p align="left"><b>Download</b></p><p><a href="http://mk2k.net/releases/psp/games/retro_recycle-the_beginning_psp_1.0-mk2k.zip">via mk2k.net</a></p><b></b>
MK2k - Dev and 'tingsnospam@example.com (MK2k)2010-09-15T03:17:06Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=302http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=30Emulation Evolved - New Website and Sega Emulator Release
http://mk2k.net/serendipity/index.php?/archives/29-Emulation-Evolved-New-Website-and-Sega-Emulator-Release.html
<p>Here we go, a new decade, a new website about emulation!</p><p><a href="http://www.emulation-evolved.net">Emulation-Evolved.net</a> features only those emulators that enrich and extend the game-play experience. Be it with rewind features (think of Sands of Time in the newer Prince of Persia games) or mirrored graphics (or whatever you could imagine). And of course, my very own creations will be released right there.</p><p>With <a href="http://www.emulation-evolved.net">emulation-evolved.net</a> comes the first PC emulator release from me: Gens+ REWiND! 1.0 win32. You can rewind any game at any time. Every system that Gens+ emulates is supported with the rewind feature: MegaDrive/Genesis, Master Sytem, Game Gear, 32X and SegaCD/MegaCD.</p><p>Have look at <a href="http://www.emulation-evolved.net">emulation-evolved.net</a> and have a good start into the new decade!</p><p>-- MK2k</p><p></p>
MK2k - Dev and 'tingsnospam@example.com (MK2k)
'tings, 2010-01-01T19:16:12Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=290http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=29R6 Save Relocator 1.0
http://mk2k.net/serendipity/index.php?/archives/28-R6-Save-Relocator-1.0.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Author     MK2k / www.mk2k.net<br />Name       R6 Save Relocator<br />Version    1.0<br />Platform   Nintendo DS (only really useful on Neoflash R6 Cart)<br />Dev-Details Developed in C using devkitPro and PAlib</font></font></font></font></font></font></p></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>First of all, I'm happy that I now have a DS Lite yay! The R6 cart was in my possession since a year already as I won it at a Neoflash competition. So here we go, NDS Releases are on the way <img src="http://mk2k.net/serendipity/templates/default/img/emoticons/wink.png" alt=";-)" class="emoticon" /></p><p>The R6 stores a .SAV file for the last played game in the directory of the next chosen game and this directory may well change, which leads to a savefile that cannot be found by it's corresponding game. This is a problem for each user who likes to store games in different directories, for example in order to sort them by genre or year.<br /><br />R6 Save Relocator automatically finds deserted .SAV files on your Neoflash R6 and tries to find their correct location and moves them back there.<br /><br />If R6 Save Relocator just finds one deserted .SAV file for a game, it moves that .SAV file automatically. If it finds more than one .SAV file, the user may select the one that should be used and can either choose to keep the others or delete them from the R6.<br /><br />The current move is actually a copy and delete afterwards. This is because libfat doesn't unfortunately support the rename function. Feel free to update the sources if you like!<br /><br />Make backups of your save files, I won't be responsible if the software screws your files. Use at your own risk.</p><b></b><p><b>Download</b></p><p /><p><a href="http://mk2k.net/releases/nds/apps/r6_save_relocator_1.0-mk2k.zip">via mk2k.net (including source)</a></p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)
Apps, 2009-06-17T13:51:40Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=281http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=28Kakuro Nichiyou Website and PC releases
http://mk2k.net/serendipity/index.php?/archives/27-Kakuro-Nichiyou-Website-and-PC-releases.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Author     MK2k / www.mk2k.net<br />Name       Kakuro Nichiyou PC<br />Version    1.0.1<br />Platform   Win, Linux, Mac<br />Dev-Details Developed using the Qt 4 Framework (www.qtsoftware.com)</font></font></font></font></font></font></p></font></p></font><hr width="100%" size="2" /><p><b>It's released!</b></p>You've seen Kakuro Nichiyou PSP being released quite a while ago. Now finally the PC version is brought to life and it gets it's own website. So visit <a href="http://kakuro.mk2k.net">kakuro.mk2k.net</a> and get your copy of Kakuro Nichiyou today <img src="http://mk2k.net/serendipity/templates/default/img/emoticons/smile.png" alt=":-)" class="emoticon" /><p>And it's up on <a href="http://www.indiegames.com/blog/2009/02/kakuro_nichiyou_mk2k.html">indiegames.com</a> too, thanks oranda!</p><b><p>Screenshot</p><p></p></b><img vspace="0" hspace="0" border="1" src="http://kakuro.mk2k.net/images/kn_ingame.png" />
MK2k - Dev and 'tingsnospam@example.com (MK2k)2009-02-19T18:25:41Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=271http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=27Alex the Allegator 4 Color Edition PSP
http://mk2k.net/serendipity/index.php?/archives/26-Alex-the-Allegator-4-Color-Edition-PSP.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Author     MK2k / www.mk2k.net<br />Original   Free Lunch Design / http://www.freelunchdesign.com<br />           Color Edition by Tim <i>"Argh!"</i> Wright<br />Name       Alex the Allegator 4 Color Edition<br />Version    R1<br />Platform   PSP (Custom Firmware)<br />Dev-Details Ported to the PSP using Diedel's Allegro port</font></font></font></font></font></font></p></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>Tim <i>"Argh!"</i> Wright released a color edition source and data mod for <i>Alex the Allegator 4</i>. So here is the PSP port of <i>Alex the Allegator 4 Color Edition</i>.</p><p><i>Alex the Allegator 4</i><br />
is a true jump'n'run, just like the old classic ones. Guide Alex through the jungle in order to save his girlfriend Lola from evil<br />
humans who want to make a bag of her.</p><br /><p><b>Screenshots</b></p><p><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4cs01.png" /><br /><i>Screen 1: Main Menu</i></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4cs02.png" /><br /><i>Screen 2: In-Game</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4cs03.png" /><br /><i>Screen 3: In-Game boss fight</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4cs04.png" /><br /><i>Screen 4: In-Game another boss fight</i></p><br />
<p align="left"><b>Download</b></p><p><a href="http://mk2k.net/releases/psp/games/alex_the_allegator_4_color_edition_psp_r1-mk2k.zip">via mk2k.net (including source)</a></p><p>get the original Windows release via <a href="http://allegator.sourceforge.net/">Sourceforge</a></p><p>get the color edition source and data mod via <a href="http://users.ntplx.net/~argh/alex4c_beta.zip">Tim "Argh!" Wright's Website</a><a href="http://allegator.sourceforge.net/"></a></p><p><b>Notes</b></p><p>Read the readme_psp.txt for installation notes and button configuration.<br />Alex the Allegator 4 PSP comes with an extra menu for choosing custom level packs, read readme_psp.txt on how to install new custom packs (there are already four custom packs included).</p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)2009-02-14T17:42:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=266http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=26Alex the Allegator 4 PSP R2 Update!
http://mk2k.net/serendipity/index.php?/archives/25-Alex-the-Allegator-4-PSP-R2-Update!.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Author     MK2k / www.mk2k.net<br />Original   Free Lunch Design / http://www.freelunchdesign.com<br />Name       Alex the Allegator 4<br />Version    R2<br />Platform   PSP (Custom Firmware)<br />Dev-Details Ported to the PSP using Diedel's Allegro port</font></font></font></font></font></font><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace"></font></font></font></font></font></p></font></p></font><hr width="100%" size="2" /><p><b></b></p><p><b></b></p><p><b>Description (by the original author and allegro.cc)</b></p><i>Alex the Allegator 4</i> is a true jump'n'run, just like the old classic ones. Guide Alex through the jungle in order to save his girlfriend Lola from evil humans who want to make a bag of her.<br /><br /><i>Alex the Allegator 4</i><p> is a very small game. It runs in a very low resolution with only four colors and will not provide you with any real time video or 3D effects. Nor will it snare you with a compelling storyline. It's only a short platform game with a few tricks up it's sleeve. We're sure you'll like it.</p><p><b>R2 Update Notes</b></p><p>After playing through all original levels and collecting every cherry and every star in them, you are able to enter a bonus game (on the PC by pressing F1). This wasn't possible in the R1 PSP port, so here is the R2 update. Press the Square Button in the stage selection menu to enter the bonus game.<b></b></p><b></b><p><b>Screenshots</b></p><p><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4s01.png" /><br /><i>Screen 1: Main Menu</i></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4s02.png" /><br /><i>Screen 2: In-Game</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4s03.png" /><br /><i>Screen 3: In-Game boss fight</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/alex4s04.png" /><br /><i>Screen 4: In-Game another boss fight</i></p><br />
<p align="left"><b>Download</b></p><p><a href="http://mk2k.net/releases/psp/games/alex_the_allegator_4_psp_r2-mk2k.zip">via mk2k.net (including source)</a></p><p>get the original Windows release via <a href="http://allegator.sourceforge.net/">Sourceforge</a></p><p><b>Notes</b></p><p>Read the readme_psp.txt for installation notes and button configuration.<br />Alex the Allegator 4 PSP comes with an extra menu for choosing custom level packs, read readme_psp.txt on how to install new custom packs (there are already four custom packs included).</p>
MK2k - Dev and 'tingsnospam@example.com (MK2k)2009-02-14T17:32:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=256http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=25Chess Clock aka Game Clock PSP 1.1
http://mk2k.net/serendipity/index.php?/archives/10-Chess-Clock-aka-Game-Clock-PSP-1.1.html
<br />
<font face="courier new,courier,monospace"><p>Name       Chess Clock aka Game Clock PSP<br />Version    1.1<br />Platform   PSP (Custom Firmware)<br />Dev-Details Developed in C++ using Phoenix Game Engine (PGE) by InsertWittyName and MK2k<br />           and Chipmunk Game Physics by Slembcke</p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>Chess Clock aka Game Clock PSP 1.1 is an Analogue Chess/Game Clock Simulation for the Playstation Portable.</p><p><b>Features</b></p><ul><li>Two connected clocks</li><li>Each clock containing:</li></ul><blockquote><ol><li>big clock pointer</li><li>small clock pointer</li><li>flag</li><li>star-shaped wheel for activity indication<a href="http://www.janko.at"></a></li></ol></blockquote><ul><li>2D physics simulation on the flags</li><li>The pointers are rotating by an estimated angle velocity, so this app does NOT feature the most accurate clocks on the planet (it may vary by some seconds per hour)</li></ul><b><p>New in this version</p></b><ul><li>Ported from JGE++ to the Phoenix Game Engine (PGE)</li><li>Some graphical glitches on Slim PSPs and FW 4.xx+ resolved</li><li>Enhanced accuracy</li></ul><p align="left"><b>Screenshot</b></p><p align="left"><img vspace="0" hspace="0" border="1" align="middle" src="http://mk2k.net/serendipity/images/ccpsp10s.png" /><br /><i></i></p><p align="left"><b>Download</b></p><p><a href="http://mk2k.net/releases/psp/apps/chess_clock_aka_game_clock_psp_1.1-mk2k.zip">via mk2k.net</a></p><p><b>Notes</b></p><p><b></b></p><p>Read the readme.txt or readme_de.txt in the download for more infos and a small historic insight on how chess clocks were used in the past!</p><br />
<br />
<br />
<br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)
Apps, 2008-12-01T23:01:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=100http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=10APPSwitcher PSP 1.1
http://mk2k.net/serendipity/index.php?/archives/24-APPSwitcher-PSP-1.1.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Name       APPSwitcher PSP<br />Version    1.1<br />Platform   PSP (Custom Firmware 3xx-5xx)<br />Dev-Details VSH Plugin Developed in C</font></font></font></font></font></font></font><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace"> </font></font></font></font></font></font></p></font><hr width="100%" size="2" /><p><img vspace="0" hspace="0" border="0" src="http://mk2k.net/serendipity/images/appswitcher_1.1.png" /></p><p><b>Description</b></p><p>APPSwitcher is a little VSH plugin that lets you categorize your homebrew for the XMB.</p><p>By the press of a button combination you can then switch from category to category which then gets shown to you right on the XMB.</p><p><b>New in this Version</b></p><ul><li>ISO, GAME150 etc. directories now work</li><li>The content of the memorystick gets automatically refreshed (no need for the workaround of activating/deactivating the USB mode anymore)</li><li>The standard XMB functionality should now work correctly</li></ul><p align="left"><b>Download</b></p><p align="left"><a href="http://mk2k.net/releases/psp/apps/appswitcher_psp_1.1-mk2k.zip">via mk2k.net (includes sources)</a></p><p align="left"><b>Credits and Greets</b></p><p align="left">Thanks go to: InsertWittyName, whazilla, weltall, Ahman and Cpasjuste</p><p align="left"><b>Notes</b></p><p align="left">Read the english or german readme file for information on how to install and use this plugin!</p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)2008-11-11T11:05:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=245http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=24InsertWittyName releases PGE Lua, the Lua Wrapper for the Phoenix Game Engine
http://mk2k.net/serendipity/index.php?/archives/23-InsertWittyName-releases-PGE-Lua,-the-Lua-Wrapper-for-the-Phoenix-Game-Engine.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Name       PGE Lua, Lua Wrapper for Phoenix Game Engine by InsertWittyName and MK2k</font></font></font></font></font></font></font><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace"><br />Version   0.01<br />Platform   PSP (Custom Firmware)<br />Dev-Details Developed in C and ASM, uses port of latest LUA release </font></font></font></font></font></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>Phoenix Game Engine <span class="br0">(</span>PGE<span class="br0">)</span> is a fully featured engine for game development written by InsertWittyName and MK2k.</p><p>PGE Lua is the Lua wrapper of that engine.</p><p align="baseline"><b>Video</b></p><p align="baseline"><object width="425" height="344"><param name="movie" value="http://www.youtube.com/v/MT-9HJlmWkE&hl=en&fs=1" /><param name="allowFullScreen" value="true" /><embed width="425" height="344" src="http://www.youtube.com/v/MT-9HJlmWkE&hl=en&fs=1" type="application/x-shockwave-flash" allowfullscreen="true" /></object></p><b><p>Screenshot</p></b><img vspace="0" hspace="0" border="1" src="http://www.mk2k.net/serendipity/images/pgeluas01.png" /><br /><p align="baseline"><i>Screen 1: The PGE Lua Samples menu in action</i></p><p align="left"><b>Features</b></p><ul><li>pge.controls - Handling button and analog input.</li><li>pge.dir - Directory access and file system operations that deal with directories.</li><li>pge.file - File access and file system operations that deal with files.</li><li>pge.font - TrueType font loading and drawing.</li><li>pge.gfx - Graphic primitives drawing.</li><li>pge.math - VFPU math module.</li><li>pge.mp3 - MP3 playback for background music.</li><li>pge.net - Net and socket functions.</li><li>pge.texture - Image loading and drawing.</li><li>pge.timer - Timer module.</li><li>pge.usb - USB functions.</li><li>pge.utils - Utility functions for using the dialogs and retrieving system information.</li><li>pge.wav - WAV loading and playback for sound effects.</li><li>pge.zip - ZIP file access and extraction.</li></ul><p align="left">PGE Lua uses a port of the latest Lua release 5.1.4, which has been optimised specifically for the PSP.<br /><br />PGE Lua comes with 23 fully commented samples demonstrating how each module is used.<br /><br />Alongside that, full documentation is available via the homepage: http://pge.luaplayer.org/<br /><br />There is an emulator for PGE Lua which runs on Windows, Linux, OSX and allows PSP-less development. This is almost complete and will be released at that time.</p><p align="left"><b>Installation</b><br /><br />Copy the 'pgelua' folder to PSP/GAMEXXX/ (or PSP/GAME/ if your kernel is set to 3xx/4xx in the recovery menu).</p><b><p>Known Issues</p></b><p>None as of this writing. With this being an initial release I would expect there to be a few undiscovered bugs. Let us know.</p><b>Homepage</b><p align="left"><b></b><a title="PGE Lua Homepage" target="_blank" href="http://pge.luaplayer.org/">http://pge.luaplayer.org/</a></p><p align="left"><b>Download</b></p><p align="left"><b></b><a href="http://pge.luaplayer.org/lua/downloads/pgelua_001.zip">via pge.luaplayer.org</a></p><p align="left"><b>Credits and Greets</b></p><p align="left"><b></b>Coded in pure C and ASM using the homebrew PSPSDK.<br /><br />Thanks to TyRaNiD for psplink, which was used extensively in debugging.<br /><br />Thanks to all in #psp-programming on freenode.net, where quality homebrew is produced. Special thanks to those in #lua who know so much about Lua it scares me.<br /><br />Personal thanks to romero126 and Soulkiller, who tested, provided feedback and helped me steer PGE Lua to where it is.<br /><br />Massive thanks to Raphael and Tomaz - the work we did on triEngine helped me really understand what an engine is.<br /><br />Biggest thanks to MK2k for joining the project midway through development and making it much more than I (InsertWittyName) ever expected.</p><p align="left"><b>Notes</b></p><p align="left"><b></b>Please be aware that this is not Lua Player.<br /><br />PGE Lua is it's own product and shares zero code with Lua Player.<br /><br />For the C developers, the C API of Phoenix Engine will be released in due course, shortly.<br /><br />PGE has been in development for over a year, it's not some mis-match of code copied from other people. This is the real deal.<br /><br />There are lots more plans in store for PGE and PGE Lua, a roadmap will be released shortly showing the expected development.</p><p align="left"><b>Support</b></p><p align="left"><b></b>For further help that is not supplied by the samples or documentation, there are forums for PGE at http://pge.luaplayer.org/.<br /><br />We are also on IRC, channel #psp-programming on irc.freenode.net, for one-to-one help.</p>
MK2k - Dev and 'tingsnospam@example.com (MK2k)2008-08-24T22:39:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=232http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=23PSParticle Player 1.0
http://mk2k.net/serendipity/index.php?/archives/22-PSParticle-Player-1.0.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Name       PSParticlePlayer<br />Version    1.0<br />Platform   PSP (Custom Firmware)<br />Dev-Details Developed in C using the PGE game engine, particle engine based on Haaf's Particle Engine</font></font></font></font></font></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>PSParticlePlayer is an MP3 player featuring some nice graphics, think of it as a Screensaver or Eye-Catcher playing some music for you. OK, PSParticlePlayer is just a bit more than that, at first it was developed as a Particle Engine Editor (and it still is) for the upcoming PGE game engine release. Spiced up with some MP3 playing functionality it is the app you have sitting in front of you <img class="emoticon" style="display: inline; vertical-align: bottom;" alt=":-)" src="http://www.mk2k.net/serendipity/templates/default/img/emoticons/smile.png" /></p><p align="baseline"><b>Video</b></p><p align="baseline"><object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/tDPcRixXmmw" /> <embed width="425" height="350" src="http://www.youtube.com/v/tDPcRixXmmw" type="application/x-shockwave-flash" /> </object></p><p><b>Screenshots</b></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://www.mk2k.net/serendipity/images/psparticleplayers1.jpg" /><br /><i>Screen 1: Edit a whole bunch of parameters</i></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://www.mk2k.net/serendipity/images/psparticleplayers2.jpg" /><br /><i>Screen 2: An effect, music is playing in the background</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://www.mk2k.net/serendipity/images/psparticleplayers3.jpg" /><br /><i>Screen 3: Another effect currently being edited</i></p><p align="left"><b>Download</b></p><p><a href="http://www.mk2k.net/releases/psp/apps/psparticleplayer_1.0-mk2k.zip">via mk2k.net</a></p><p><b>Notes</b></p><p>Read the readme.txt for installation notes and button configuration.<br />Sourcecode will be released when the PGE game engine is out.</p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)2008-08-19T22:40:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=220http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=22X-pired 1.22 PSP R1
http://mk2k.net/serendipity/index.php?/archives/21-X-pired-1.22-PSP-R1.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Name       X-pired 1.22 PSP<br />Version   R1<br />Original   Developed by Team X-pired / http://xpired.sourceforge.net<br />Platform   PSP (Custom Firmware)<br />Dev-Details Ported to the PSP using SDL</font></font></font></font></font></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>X-pired is an action packed puzzle game where your goal is to reach the exit square on each of the 42 levels. Use exploding barrels, wooden crates and many other movable and unmovable objects as well as metal, icey, flammable and teleporting grounds to reach your goal. Of course avoid being killed <img src="http://www.mk2k.net/serendipity/templates/default/img/emoticons/wink.png" alt=";-)" style="display: inline; vertical-align: bottom;" class="emoticon" /></p><p align="baseline"><b>Video</b></p><p align="baseline"><object width="425" height="350"> <param name="movie" value="http://www.youtube.com/v/K04SCiVVCsM" /> <embed width="425" height="350" src="http://www.youtube.com/v/K04SCiVVCsM" type="application/x-shockwave-flash" /> </object></p><b>Screenshots</b><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/xpireds01.png" /><br /><i>Screen 1: Walk around, below left shows the current level number, below right shows lives left</i></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/xpireds02.png" /><br /><i>Screen 2: Push hi-explosive barrels around</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/xpireds03.png" /><br /><i>Screen 3: Barrels explode</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://www.mk2k.net/serendipity/images/xpireds04.png" /><br /><i>Screen 4: Push barrels through teleport pods</i></p><p align="left"><b>Download</b></p><p><a href="http://www.mk2k.net/releases/psp/games/x-pired_1.22_psp_r1-mk2k.zip">via mk2k.net (including source)</a></p><p>get the original Windows/Linux release via <a href="http://xpired.sourceforge.net">Sourceforge</a></p><p><b>Notes</b></p><p>Read the readme.txt for installation notes and button configuration.</p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)2008-08-19T12:48:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=210http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=21Champyonshipp Kaiten Patissier 1.00 PSP R1
http://mk2k.net/serendipity/index.php?/archives/20-Champyonshipp-Kaiten-Patissier-1.00-PSP-R1.html
<br />
<font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><p><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace">Name     Champyonshipp Kaiten Patissier 1.00 PSP</font></font></font></font></font></font><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font face="courier new,courier,monospace"><font><font face="courier new,courier,monospace"><br />Original   Developed by Alpha Secret Base / Action Love! /<br />           http://maglog.jp/alpha-secret-base/Article243291.html<br />Version    R1<br />Platform   PSP (Custom Firmware)<br />Dev-Details Ported to the PSP using SDL</font></font></font></font></font></p></font></p></font><hr width="100%" size="2" /><p><b>Description</b></p><p><b></b>After the great <i>Kaiten Patissier and Ura Kaiten Patissier</i> games, team Alpha Secret Base released <i>Champyonshipp Kaiten Patissier</i> today. The gameplay stays the same as in <i>Kaiten Patissier</i> and <i>Ura Kaiten Patissier.</i> With this release you get 50 really hard levels to challenge your brain and reactions. Have fun with the PSP port of it. Oh and on a side note, please don't blame me about the title, I took it directly from the<br />
Alpha Secret Base website and actually know how to write "championship" <img src="http://www.mk2k.net/serendipity/templates/default/img/emoticons/smile.png" alt=":-)" style="display: inline; vertical-align: bottom;" class="emoticon" /></p><p><b>Screenshots</b></p><p><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/ckppsps1.png" /><br /><i>Screen 1: Main Menu</i></p><p align="baseline"><i></i></p><p align="baseline"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/ckppsps2.png" /><br /><i>Screen 2: Walk and jump around to get the items floating around</i></p><p align="left"><img vspace="0" hspace="0" border="1" src="http://mk2k.net/serendipity/images/ckppsps3.png" /><br /><i>Screen 3: In-Game, rotate the whole level clockwise or counterclockwise</i></p><p align="left"><b>Download</b></p><p><a href="http://mk2k.net/releases/psp/games/champyonshipp_kaiten_patissier_1.00_psp_r1-mk2k.zip">via mk2k.net (including source)</a></p><p>get the original Windows/Linux/GP2X release via <a href="http://www.geocities.jp/dij4121/alpha/data/rg_cs_100.zip">Alpha Secret Base website</a></p><p><b>Notes</b></p><p>Read the readme.txt for installation notes and button configuration.</p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)2008-07-05T19:14:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=200http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=20Sleep'n'Wake PSP 1.99b MULTi 8
http://mk2k.net/serendipity/index.php?/archives/19-SleepnWake-PSP-1.99b-MULTi-8.html
<br />
<font face="courier new,courier,monospace"><p>Name       Sleep'n'Wake<br />Version    1.99b MULTi 8<br />Platform   PSP (Custom Firmware 3xx/4xx)<br />Dev-Details Developed in C, uses OpenAlarmLib by Mr305</p></font><hr width="100%" size="2" /><p><b>Description</b></p><p>Sleep'n'Wake is <b>THE</b> app for dozing off to your favorite music playing silently and getting waked up again with the music you chose, this time with the volume maxed to the system volume setting on your Playstation Portable.</p><p><b>New in this version</b></p><p>The current version 1.99b adds compatibility to Custom Firmware 3.xx and 4.xx by utilizing Mr305's OpenAlarmLib as well as fixes a bug in snooze mode for AM/PM time users.</p><p><b>Features</b></p><ul><li>Full support of cbr/vbr/abr 8kbps-320kbps 44.1kHz MP3 of arbitrary length</li><li>Playlist Management for sleep and wake lists</li><li>Set a special more silent volume for sleep mode</li><li>Time settings for wake up, fade in and sn00ze</li><li>Utilization of OpenAlarmLib by Mr305 for Suspend/Resuming the PSP and thus saving a lot of battery power</li><li>Multilanguage Support (EN_DE_FR_IT_NL_FI_PT_PT-BR)</li></ul><p align="left"><b>Screenshots</b></p><p align="left"><img vspace="0" hspace="0" border="1" align="middle" src="http://mk2k.net/serendipity/images/snw199bs01.png" /><br /><i>Screen 1: In the menus</i></p><p align="left"><img vspace="0" hspace="0" border="1" align="middle" src="http://www.mk2k.net/serendipity/images/snw199bs02.png" /><br /><i>Screen 2: Wake mode screen</i></p><p align="left"><b>Download</b></p><p><a href="http://mk2k.net/releases/psp/apps/sleep_n_wake_psp_1.99b_multi_8-mk2k.zip">via mk2k.net</a></p><p><b>Notes</b></p><p>Read the readme_EN.txt or readme_DE.txt in the download for more infos!</p><br />
MK2k - Dev and 'tingsnospam@example.com (MK2k)2008-07-01T19:35:00Zhttp://mk2k.net/serendipity/wfwcomment.php?cid=1916http://mk2k.net/serendipity/rss.php?version=1.0&type=comments&cid=19